Tamburins: Room in My Room

Context

Context

Tamburins is known for its surreal, installation-driven retail spaces, yet much of that sensory experience is lost in traditional e-commerce environments. This project explores how spatial storytelling can preserve brand emotion in a digital-first context.

Tamburins is known for its surreal, installation-driven retail spaces, yet much of that sensory experience is lost in traditional e-commerce environments. This project explores how spatial storytelling can preserve brand emotion in a digital-first context.

Description

Description

A conceptual graphic experience expanding the boundary between physical and digital.

A conceptual graphic experience expanding the boundary between physical and digital.

Deliverables

Deliverables

3d modeling

3d modeling

experiential design

experiential design

conceptual development

conceptual development

spatial storytelling

spatial storytelling

Created with

Created with

Cinema4D

Cinema4D

Designed the space through the lens of a first-time Tamburins visitor encountering the brand digitally before entering a physical store.

Designed the space through the lens of a first-time Tamburins visitor encountering the brand digitally before entering a physical store.

Designed the space through the lens of a first-time Tamburins visitor encountering the brand digitally before entering a physical store.

Playful experiences.

Thoughtful exploration.

New York, NY

6:01:44 PM

Seoul, South Korea

7:01:44 AM

© 2026 April Kwon

Playful experiences.

Thoughtful exploration.

New York, NY

6:01:44 PM

Seoul, South Korea

7:01:44 AM

© 2026 April Kwon

Playful experiences.

Thoughtful exploration.

New York, NY

6:01:44 PM

Seoul, South Korea

7:01:44 AM

© 2026 April Kwon